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vpPanda3DCommonFilters.h
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/*
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* ViSP, open source Visual Servoing Platform software.
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* Copyright (C) 2005 - 2024 by Inria. All rights reserved.
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*
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* This software is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* See the file LICENSE.txt at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using ViSP with software that can not be combined with the GNU
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* GPL, please contact Inria about acquiring a ViSP Professional
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* Edition License.
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*
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* See https://visp.inria.fr for more information.
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*
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* This software was developed at:
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* Inria Rennes - Bretagne Atlantique
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* Campus Universitaire de Beaulieu
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* 35042 Rennes Cedex
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* France
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*
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* If you have questions regarding the use of this file, please contact
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* Inria at visp@inria.fr
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*
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* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#ifndef VP_PANDA3D_COMMON_FILTERS_H
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#define VP_PANDA3D_COMMON_FILTERS_H
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#include <visp3/core/vpConfig.h>
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#if defined(VISP_HAVE_PANDA3D)
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#include <visp3/ar/vpPanda3DPostProcessFilter.h>
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BEGIN_VISP_NAMESPACE
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class
vpPanda3DRGBRenderer
;
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class
VISP_EXPORT
vpPanda3DLuminanceFilter
:
public
vpPanda3DPostProcessFilter
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{
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public
:
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vpPanda3DLuminanceFilter
(
const
std::string &name, std::shared_ptr<vpPanda3DRGBRenderer> inputRenderer,
bool
isOutput);
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FrameBufferProperties
getBufferProperties
()
const
VP_OVERRIDE;
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void
getRender
(
vpImage<unsigned char>
&I)
const
;
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private
:
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static
const
std::string FRAGMENT_SHADER;
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};
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class
VISP_EXPORT
vpPanda3DGaussianBlur
:
public
vpPanda3DPostProcessFilter
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{
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public
:
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vpPanda3DGaussianBlur
(
const
std::string &name, std::shared_ptr<vpPanda3DBaseRenderer> inputRenderer,
bool
isOutput);
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FrameBufferProperties
getBufferProperties
()
const
VP_OVERRIDE;
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void
getRender
(
vpImage<unsigned char>
&I)
const
;
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private
:
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static
const
std::string FRAGMENT_SHADER;
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};
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class
VISP_EXPORT
vpPanda3DCanny
:
public
vpPanda3DPostProcessFilter
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{
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public
:
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vpPanda3DCanny
(
const
std::string &name, std::shared_ptr<vpPanda3DBaseRenderer> inputRenderer,
bool
isOutput,
float
edgeThreshold);
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FrameBufferProperties
getBufferProperties
()
const
VP_OVERRIDE;
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void
getRender
(
vpImage<vpRGBf>
&I)
const
;
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void
setEdgeThreshold
(
float
edgeThreshold);
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protected
:
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void
setupScene
() VP_OVERRIDE;
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private
:
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static
const
std::string FRAGMENT_SHADER;
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float
m_edgeThreshold;
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};
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END_VISP_NAMESPACE
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#endif
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#endif
vpImage
Definition of the vpImage class member functions.
Definition
vpImage.h:131
vpPanda3DCanny::getRender
void getRender(vpImage< vpRGBf > &I) const
Definition
vpPanda3DCommonFilters.cpp:187
vpPanda3DCanny::setEdgeThreshold
void setEdgeThreshold(float edgeThreshold)
Definition
vpPanda3DCommonFilters.cpp:172
vpPanda3DCanny::vpPanda3DCanny
vpPanda3DCanny(const std::string &name, std::shared_ptr< vpPanda3DBaseRenderer > inputRenderer, bool isOutput, float edgeThreshold)
Definition
vpPanda3DCommonFilters.cpp:162
vpPanda3DGaussianBlur::getRender
void getRender(vpImage< unsigned char > &I) const
Definition
vpPanda3DCommonFilters.cpp:109
vpPanda3DGaussianBlur::vpPanda3DGaussianBlur
vpPanda3DGaussianBlur(const std::string &name, std::shared_ptr< vpPanda3DBaseRenderer > inputRenderer, bool isOutput)
Definition
vpPanda3DCommonFilters.cpp:96
vpPanda3DLuminanceFilter::getRender
void getRender(vpImage< unsigned char > &I) const
Definition
vpPanda3DCommonFilters.cpp:62
vpPanda3DLuminanceFilter::vpPanda3DLuminanceFilter
vpPanda3DLuminanceFilter(const std::string &name, std::shared_ptr< vpPanda3DRGBRenderer > inputRenderer, bool isOutput)
Definition
vpPanda3DCommonFilters.cpp:51
vpPanda3DPostProcessFilter::getBufferProperties
virtual FrameBufferProperties getBufferProperties() const =0
vpPanda3DPostProcessFilter::setupScene
virtual void setupScene() VP_OVERRIDE
Initialize the scene for this specific renderer.
Definition
vpPanda3DPostProcessFilter.cpp:54
vpPanda3DPostProcessFilter::vpPanda3DPostProcessFilter
vpPanda3DPostProcessFilter(const std::string &name, std::shared_ptr< vpPanda3DBaseRenderer > inputRenderer, bool isOutput, std::string fragmentShader)
Definition
vpPanda3DPostProcessFilter.h:67
vpPanda3DRGBRenderer
Implementation of a traditional RGB renderer in Panda3D.
Definition
vpPanda3DRGBRenderer.h:73
BEGIN_VISP_NAMESPACE
Definition
vpMbtDistanceCircle.cpp:55
modules
ar
include
visp3
ar
vpPanda3DCommonFilters.h
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