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vpForceTwistMatrix.h
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/*
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* ViSP, open source Visual Servoing Platform software.
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* Copyright (C) 2005 - 2024 by Inria. All rights reserved.
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*
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* This software is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* See the file LICENSE.txt at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using ViSP with software that can not be combined with the GNU
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* GPL, please contact Inria about acquiring a ViSP Professional
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* Edition License.
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*
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* See https://visp.inria.fr for more information.
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*
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* This software was developed at:
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* Inria Rennes - Bretagne Atlantique
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* Campus Universitaire de Beaulieu
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* 35042 Rennes Cedex
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* France
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*
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* If you have questions regarding the use of this file, please contact
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* Inria at visp@inria.fr
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*
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* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*
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* Description:
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* Twist transformation matrix that allows to transform forces from one
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* frame to an other.
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*/
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#ifndef VP_FORCE_TWIST_MATRIX_H
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#define VP_FORCE_TWIST_MATRIX_H
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#include <visp3/core/vpConfig.h>
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BEGIN_VISP_NAMESPACE
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class
vpMatrix
;
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END_VISP_NAMESPACE
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#include <visp3/core/vpConfig.h>
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#include <visp3/core/vpArray2D.h>
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#include <visp3/core/vpColVector.h>
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#include <visp3/core/vpHomogeneousMatrix.h>
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#include <visp3/core/vpRotationMatrix.h>
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BEGIN_VISP_NAMESPACE
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class
VISP_EXPORT
vpForceTwistMatrix
:
public
vpArray2D
<double>
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{
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public
:
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// basic constructor
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vpForceTwistMatrix
();
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// copy constructor
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vpForceTwistMatrix
(
const
vpForceTwistMatrix
&F);
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// constructor from an homogeneous transformation
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VP_EXPLICIT
vpForceTwistMatrix
(
const
vpHomogeneousMatrix
&M,
bool
full =
true
);
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// Construction from Translation and rotation (matrix parameterization)
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vpForceTwistMatrix
(
const
vpTranslationVector
&
t
,
const
vpRotationMatrix
&R);
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// Construction from Translation and rotation (ThetaU parameterization)
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vpForceTwistMatrix
(
const
vpTranslationVector
&
t
,
const
vpThetaUVector
&thetau);
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vpForceTwistMatrix
(
double
tx,
double
ty,
double
tz,
double
tux,
double
tuy,
double
tuz);
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VP_EXPLICIT
vpForceTwistMatrix
(
const
vpRotationMatrix
&R);
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VP_EXPLICIT
vpForceTwistMatrix
(
const
vpThetaUVector
&thetau);
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vpForceTwistMatrix
&
buildFrom
(
const
vpTranslationVector
&
t
,
const
vpRotationMatrix
&R);
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vpForceTwistMatrix
&
buildFrom
(
const
vpTranslationVector
&
t
,
const
vpThetaUVector
&thetau);
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vpForceTwistMatrix
&
buildFrom
(
const
vpHomogeneousMatrix
&M,
bool
full =
true
);
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vpForceTwistMatrix
&
buildFrom
(
const
vpRotationMatrix
&R);
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vpForceTwistMatrix
&
buildFrom
(
const
vpThetaUVector
&thetau);
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// Basic initialisation (identity)
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void
eye
();
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vpForceTwistMatrix
operator*
(
const
vpForceTwistMatrix
&F)
const
;
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vpMatrix
operator*
(
const
vpMatrix
&M)
const
;
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vpColVector
operator*
(
const
vpColVector
&H)
const
;
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// copy operator from vpMatrix (handle with care)
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vpForceTwistMatrix
&
operator=
(
const
vpForceTwistMatrix
&H);
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int
print
(std::ostream &s,
unsigned
int
length,
char
const
*intro =
nullptr
)
const
;
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VP_NORETURN
void
resize
(
unsigned
int
nrows,
unsigned
int
ncols,
bool
flagNullify =
true
)
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{
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(void)nrows;
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(void)ncols;
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(void)flagNullify;
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throw
(
vpException
(
vpException::fatalError
,
"Cannot resize a velocity twist matrix"
));
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}
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private
:
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static
const
unsigned
int
constr_value_6;
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#if defined(VISP_BUILD_DEPRECATED_FUNCTIONS)
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VP_DEPRECATED
void
init() { }
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VP_DEPRECATED
void
setIdentity();
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#endif
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};
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END_VISP_NAMESPACE
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#endif
vpArray2D::operator=
vpArray2D< Type > & operator=(Type x)
Set all the elements of the array to x.
Definition
vpArray2D.h:615
vpArray2D< double >::vpArray2D
vpArray2D()
Definition
vpArray2D.h:155
vpArray2D< double >::t
vpArray2D< double > t() const
Definition
vpArray2D.h:1273
vpColVector
Implementation of column vector and the associated operations.
Definition
vpColVector.h:191
vpException
error that can be emitted by ViSP classes.
Definition
vpException.h:60
vpException::fatalError
@ fatalError
Fatal error.
Definition
vpException.h:72
vpForceTwistMatrix::resize
VP_NORETURN void resize(unsigned int nrows, unsigned int ncols, bool flagNullify=true)
Definition
vpForceTwistMatrix.h:225
vpForceTwistMatrix::buildFrom
vpForceTwistMatrix & buildFrom(const vpTranslationVector &t, const vpRotationMatrix &R)
Definition
vpForceTwistMatrix.cpp:419
vpForceTwistMatrix::operator*
vpForceTwistMatrix operator*(const vpForceTwistMatrix &F) const
Definition
vpForceTwistMatrix.cpp:285
vpForceTwistMatrix::vpForceTwistMatrix
vpForceTwistMatrix()
Definition
vpForceTwistMatrix.cpp:91
vpForceTwistMatrix::eye
void eye()
Definition
vpForceTwistMatrix.cpp:73
vpForceTwistMatrix::print
int print(std::ostream &s, unsigned int length, char const *intro=nullptr) const
Definition
vpForceTwistMatrix.cpp:571
vpHomogeneousMatrix
Implementation of an homogeneous matrix and operations on such kind of matrices.
Definition
vpHomogeneousMatrix.h:221
vpMatrix
Implementation of a matrix and operations on matrices.
Definition
vpMatrix.h:175
vpRotationMatrix
Implementation of a rotation matrix and operations on such kind of matrices.
Definition
vpRotationMatrix.h:130
vpThetaUVector
Implementation of a rotation vector as axis-angle minimal representation.
Definition
vpThetaUVector.h:172
vpTranslationVector
Class that consider the case of a translation vector.
Definition
vpTranslationVector.h:119
BEGIN_VISP_NAMESPACE
Definition
vpMbtDistanceCircle.cpp:55
modules
core
include
visp3
core
vpForceTwistMatrix.h
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