<library>
 <addon plugin="crystalspace.skeletalanimation.loader">
<animationpacket name="Armature_packet">
  <animation name="shoot">
    <channel bone="0">
      <key time="0.0416667" x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
      <key time="0.416667" x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
      <key time="0.625" x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
      <key time="0.666667" x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
      <key time="0.791667" x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
      <key time="0.833333" x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
    </channel>
    <channel bone="1">
      <key time="0.0416667" x="-0.00671926280484" y="-0.00285127689131" z="0.0592251569033" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.416667" x="-4.65661287308e-010" y="2.32830643654e-010" z="0.400000035763" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.625" x="0.0" y="0.0" z="0.269999980927" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.666667" x="0.0" y="0.0" z="0.272666841745" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.791667" x="0.0" y="0.0" z="0.297151297331" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.833333" x="0.0" y="0.0" z="0.300000011921" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
    </channel>
    <channel bone="2">
      <key time="0.0416667" x="7.8558921814e-005" y="-0.0055786552839" z="0.418646454811" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.416667" x="0.0" y="-4.65661287308e-010" z="1.29999995232" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.625" x="0.0" y="0.0" z="4.2000002861" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.666667" x="0.0" y="-2.0" z="3.69163155556" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.791667" x="0.0" y="-1.99167716503" z="-0.893007218838" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.833333" x="0.0" y="0.0" z="-1.79999995232" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
    </channel>
  </animation>
  <animation name="loaded">
    <channel bone="0">
      <key time="0.0416667" x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
    </channel>
    <channel bone="1">
      <key time="0.0416667" x="-0.00671926280484" y="-0.00285127689131" z="0.0592251569033" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
    </channel>
    <channel bone="2">
      <key time="0.0416667" x="7.8558921814e-005" y="-0.0055786552839" z="0.418646454811" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
    </channel>
  </animation>
  <animation name="reload">
    <channel bone="0">
      <key time="0.0416667" x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
      <key time="0.25" x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
      <key time="0.416667" x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
      <key time="0.833333" x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
    </channel>
    <channel bone="1">
      <key time="0.0416667" x="0.0" y="0.0" z="0.300000011921" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.25" x="0.0" y="0.0" z="0.222658380866" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.416667" x="0.0" y="0.0" z="0.117241054773" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.833333" x="-0.00671926280484" y="-0.00285127689131" z="0.0592251569033" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
    </channel>
    <channel bone="2">
      <key time="0.0416667" x="0.0" y="0.0" z="-1.79999995232" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.25" x="0.199999988079" y="0.143468171358" z="0.259818851948" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.416667" x="0.00196027755737" y="0.00283685326576" z="0.394391834736" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
      <key time="0.833333" x="7.8558921814e-005" y="-0.0055786552839" z="0.418646454811" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
    </channel>
  </animation>

    <node type="fsm" name="fsm" start="1">
   <state name="shoot">
      <node type="animation" animation="shoot" cyclic="false" autoreset="true" autostop="true"/>
   </state>
   <state name="loaded">
      <node type="animation" animation="loaded"/>
   </state>
   <state name="reload">
      <node type="animation" animation="reload" cyclic="false" autoreset="true" autostop="true"/>
   </state>
   <transition from="shoot" to="reload" automatic="true"/>
    </node>
 </animationpacket>
  <skeleton name="Armature">
    <bone name="root">
     <transform x="-1.16415321827e-010" y="-1.0" z="-2.73978173482e-010" qx="0.712317883968" qy="0.00120334618259" qz="-4.4014273044e-006" qw="-0.701855957508" />
    </bone>
    <bone name="string">
     <transform x="0.0" y="0.0" z="0.300000011921" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
    </bone>
    <bone name="arrow">
     <transform x="0.40000000596" y="0.0" z="-0.199999988079" qx="0.0" qy="1.0" qz="0.0" qw="0.0" />
    </bone>
   <animationpacket>Armature_packet</animationpacket>
  </skeleton>
</addon>
</library>
